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Angsty Teenager
Broski North
281
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Posted - 2014.04.11 20:22:00 -
[1] - Quote
From the site:
Quote:Due to real life issues I am on a long term hiatus from Eve and am therefore not currently doing any work on wormhol.es and don't forsee being able to do any for the forseeable future. I'm therefore releasing the full source code for anyone who would like to integrate and improve upon it. You can download it from Github here. The website will continue to operate for those people who just want to be able to use it in game.
Can somebody please pick up this project? It is a fantastic tool, I'd hate to see it die. |
Angsty Teenager
Broski North
281
|
Posted - 2014.04.12 06:40:00 -
[2] - Quote
G0hme wrote:Oh wow, wormholers actually have to use their own eyes and scouts now to get intel. OH THE HORROR! CCP should have disabled the NPCs Killed api when they also disabled the jumps in system api.
>is in PL
Oh wow, nullsecs actually have to use their own eyes and scouts now to get intel. OH THE HORROR! CCP should have disabled the cynos/sov level/sov/ships kills/npcs kills apis when they also disabled nothing intel related for nullsec.
CCP also should never have released the LY distances between systems in EVE and you should have to test all cyno chains to make sure they work ahead of time.
l0l |
Angsty Teenager
Broski North
281
|
Posted - 2014.04.12 07:21:00 -
[3] - Quote
Durzel wrote:I had a major family tragedy recently and since then I haven't even switched on my PC much less played anything.
Since then I've only really been logging in to train from my work PC, but I had noticed people evemailing me requests and suggestions for improvements etc, so thought it only courteous to release the source to let others run with it rather than string anyone along on the promise of fixes and improvements "soon" when I know in my heart it's not gonna happen.
Hoping to come back in the future, and maybe develop a new wormholes site from scratch - though as anyone who has gone through the loss of a loved one will I'm sure attest: everything changes. Eve isn't on my radar anymore.
Anyway that's enough rambling, just wanted to say that I appreciated the messages of support. Fly safe everyone o/
I'm very sorry to hear that, I hope that you and your family recover. Wormhol.es is a fantastic tool and I (and I'm sure others) really appreciate the work you've put in, and your willingness to release the source code so somebody can continue it in your absence.
I wish you the best, and hopefully we'll see a neat new tool in the future! |
Angsty Teenager
Broski North
282
|
Posted - 2014.04.12 07:47:00 -
[4] - Quote
I pointed out you were in PL because in the next sentence I talk about mechanics that your alliance uses on a daily basis.
I am simply saying that if you believe that kill data for j-space should be removed, it should also be removed for k-space, as well as other data such as the LY distances between systems. By your logic, all information in eve should not be supplied by the API/database and simply by player observation. Concord is not a valid excuse because concord doesn't exist in 0.0. Also "lore" reasons are a joke and using them is groundless.
You may have the opinion that CCP shouldn't provide this data, but frankly this sort of thing is here because not everybody plays in the same timezone. You say that we should have to scout and find out this data, but when you have a job/school/other obligations, you can't stay up all night just to stalk a target.
It's just unrealistic, plus, NPC kills are only ever an issue for pure farmers. If you're not a pure farmer, what's the issue, free fights. If you don't like the risk, don't spend time farming in w-space, and feel free to go and rat in 0.0 where you can constantly see if there is anybody in local watching you. |
Angsty Teenager
Broski North
282
|
Posted - 2014.04.12 08:48:00 -
[5] - Quote
Ok well, I'm just going to say "lol lore" at this point.
Tbh, you just sound like an upset farmer who thinks it's unfair that he can be ganked in wspace, but also thinks it's totally fair to make it impossible to kill famers outside of blind luck; i.e. rolling into their wormhole while they're running sites, which is pretty much not going to happen considering the fact that there are ~500 C5's and only a few groups who can actually pull off a gank within a 5 minute window of opening a wormhole, and even then, only during select timezones. |
Angsty Teenager
Broski North
284
|
Posted - 2014.04.12 09:57:00 -
[6] - Quote
G0hme wrote: I genuinely believe that Wspace would be better off without the data. While it might discourage a lazy corp from keeping a wormhole open and sit and wait till 2000 where the inhabitants usually would run their sites, it should still force people to be more active and actually go hunt for targets instead of waiting for that alarm clock to go off.
Firstly im not sure why you think anybody would catch people running sites by leaving their static open till the people in the static would run sites, I hope you realize everybody who runs sites collapses or crits all WH's in their system before they do sites, you won't ever catch anybody running sites through a wormhole that was open before they started running sites, unless they are exceptionally stupid. You have two ways at the moment. You either get lucky and roll into them the second they are doing sites, or you do a logoff trap.
You also realize that even if you do logoff traps, you still have to actively hunt for targets? You just have the luxury of being able to kill targets that aren't farming the exact second you decide you want to scout around and look for them.
I would imagine more people would do logoff traps if it was an effortless ordeal...
My point is that number one, you have a pretty weak argument if you're willing to flip flop if CCP makes it lore friendly, and number two, you seem to think that the NPC kills stat makes wormholes ez mode when really all it provides a general sense of whether the wormhole is active and if it is active, what timezone the corp is active in, which, considering the fact that wormholes are somewhat inactive in general, is in my opinion a perfectly valid type of intel. If your corp is worried about displaying the fact that you're actively playing the game, that's a pretty weak argument for removing a type of intel here.
I'm done talking about this for now, since it's off topic. I made this thread because wormhol.es is a tool that I use and don't wish to see die like wormnav did. I really abhor eveeye/staticmapper, and I am not keen to use those. |
Angsty Teenager
Broski North
305
|
Posted - 2014.04.19 08:22:00 -
[7] - Quote
As an update, eleet pasta broski Lucia Denniard (all credit to her) has kindly fixed some aspects of wormhol.es, it's hosted here: Looks it's been fixed to work with zKillboard now and also EVE Census.
http://wh.pasta.gg
Edit: Lol well maybe not completely fixed, I've already broke it, but whatever. |
Angsty Teenager
Broski North
305
|
Posted - 2014.04.19 09:11:00 -
[8] - Quote
Braxus Deninard wrote:It's awesome to see that someone took up the project. Perhaps not the most accurate on intel for who lives in a system, since it has no idea on the homes of some major entities when previously it did, but it's a work in progress of course and great to see it back up again.
Hopefully siggy and other tools can have their shortcuts for the site to the new address if this new site is really up for the foreseeable future.
Yea, looks like it has some problems with historical data which may be a result of it only being up for a couple, but I couldn't say for sure. Hopefully Lucia can continue to improve and fix it. |
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